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Post by jcb on Nov 26, 2017 15:19:53 GMT -5
Rules? I'm sorry, but there are no rules... The first rule of Scooby Doo rules is you do not talk about Scooby Doo rules! This can all be traced back to ancestral Scooby Snack on which the rules were first inscribed. Designed by wizards and build by Vikings this snack was brought to Earth from Krypton by Kara Zor-L (aka Power Girl) and was used to fasten her cape until if fell foul of the JLA's notorious 'no snacks during meetings' rule. The rule also forced Mystery Inc to leave as aside from Shaggy and Scooby leaving to follow the path of the snack both Velma and Daphne were often caught smuggling in chocolates, the final straw being the 'cookie batterang' incident which caused Batgirl to become briefly captured by the Condiment King when he used milk as one of weapons when he tried to rob a dairy. After than this history of the the snack becomes a bit fuzzy, some say Superman has buried it deep within the Fortress of Solitude, others that none other than Zeus took the snack and formed it into the pommel of Sword of Athena when it was forged as a replacement for the God Killer. More reliable sources indicate the Daphne accidentally ate it during a 70*s themed fondue party held at the batcave on becoming being distracted while watching Velma and Supergirl's 'Yooo-hoo, it's Snu Snu' stand-up routine. Exactly! This is the final word on "rules" and SD. Anything else is just screaming into the void (a favorite hobby of mine).
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Post by jcb on Nov 25, 2017 18:52:20 GMT -5
Rules? I'm sorry, but there are no rules, nor should there be any rules for any creative work, including Scooby Doo. But when you actually create and write a SD series you first have to deal with what WB wants the new series to be - in my case with BCSD, they wanted a lighter, funnier version in contrast to SDMI, which is fine, but. from there, everyone has different ideas what defines a SD series - what elements HAVE to be there in order for it BE SD. It's totally subjective, of course, and you're handed a list from whoever happens to be the execs and producers in charge ("Monsters shouldn't talk, just growl!" "Dialogue is death!"). So before you even begin trying to come up with your "take" on the show, you've been boxed in and handed restrictions around which you must try to work. What you're calling "rules" are simply an individual's (or a group of individuals') subjective opinions and there are, understandably, a LOT of them for a property as important and valuable as SD - everyone is scared of messing up whatever magical formula exists that has allowed it to remain a beloved franchise for so long without really analyzing or thinking about what that formula IS or if one ever really existed at all. In the end, creativity by committee just never works. Of course, once you've created your version of the series, you'll have your own internal "rules" for how YOUR show works, but that's different - that's just keeping the tone and characters consistent.
And then there are the fans. EVERYONE has a different opinion about SD and most people's favorite SD show or what they define as SD is whatever series they grew up watching. They also tend to not want change, even though SD has been 50 years of constant change. You will NEVER please everyone, there's no point in trying to guess what people will like, so all you can do is try and make a show you are proud to have your name on. A show that YOU like. Sometimes that's even difficult to do if you get pushback from the studio and changes are made beyond your control.
So, maybe that's it, there is ONE rule: work as hard as you can to make a SD show of which you can be proud. If you pander to what you imagine the audience wants and even followed every single one of the OP's rules, that's no guarantee you will make a SD show anyone likes. It just makes you a cowardly hack writer who is bringing nothing original or creative to the table.
SD needs fewer rules. It needs fresh ideas and original approaches. Otherwise, there's no point in making any new series or movies. In fact, I've heard many people say it's time to put SD down. I disagree. BCSD got very strong reactions, both negative AND positive. I can't tell you how many people have written to let me know that Fred or Daphne was their favorite character and how amazing that is since they were always so bland or underwritten before. SDMI added something new to the way one can approach SD. BCSD also added something new. Not every series is going to be to everyone's taste, but, with each addition, each new idea or approach, the whole Scoobyverse gets richer and more interesting. The discussions become more passionate and fun. The DNA of SD is elastic and the fun of it is to push and pull on what the world and characters can do and be - to explore the possibilities. I believe we've only seen the tip of the iceberg, but it will take a LOT of people, both inside and outside the industry, opening their minds and forgetting about their "rules" for more truly great SD work to be created.
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Post by jcb on Nov 19, 2017 12:58:39 GMT -5
JCB, now I see clear what you mean! I still love the arcade, the monster and scooby & shaggy in this one. But the rest...not so much, because, now I see things with other eyes. I also never liked the playing and mean part anyways. I understand how you think and I also want to say that I liked your idea better. I liked the possum more than curse of because, the curse of was not finished. + The villain cutler got away. That sucked! One more thing I want to say is that I hate it when Scooby gets dressed up (in other episodes. For starters, animals should not wear / be forced to wear clothes! Especially not female clothes if the animal is a male. I hate it when scooby almost always is a woman! Its very wrong! I also really dont like it when kids are villains, as in possums and other episodes in other shows. It sucks! Thank you for your comment JCB! Well, I'm glad you can see my perspective on this episode. I was completely outraged that WB backed it and it shows how clearly they never understood or cared about the series, characters or integrity of the show. As for Scooby dressing up, they all have to dress up sometimes to go undercover and the Shaggy/Scooby scenes where they dress up to fool the monster is a delightful trope from the old show that I thought we breathed some fresh life into. I'm not sure what's behind your concern regarding Scooby dressing as a woman, but it's an ancient concept nd trope going all the way back to ancient Greece and even Shakespeare, where men would take female roles (as women were not allowed to perform on stage). It also goes back to Vaudeville and continues to be a staple of modern comedy to this day. I enjoy mashing up the ancient, old comedic tropes with brand, new next-level comedy and finding something new. Scooby dressing as a female is just absurd and silly and an element that has been present in the SD series since 1969. BCSD is an homage to that history as much as it is an extension of it, so, for me, it fits right in. That said, to each his own.
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Post by jcb on Nov 17, 2017 19:01:26 GMT -5
I'm sorry, but I've seen a lot of people celebrating the "Pizza O Possum" ep here and elsewhere and it's getting increasingly difficult for me to be quiet on the subject. As I might have told you, I had NOTHING to do with this episode, apart from suggesting (and being mostly ignored) that it be kept character-driven. That we make the prize for winning the game a stuffed dog that was the same look, shape and size of Scooby to create conflict between Shaggy and Scooby with Scooby suddenly feeling like this whole time Shaggy REALLY wanted this stuffed animal he's been obsessed with and Scooby is just a consolation prize. I felt this could be serviced in 11 minutes and pay off big when Shaggy realizes that its just the opposite - that this whole time he's been obsessed with winning this stuffed animal from his childhood, when he had the REAL THING all along, which is the far more valuable prize. That storyline is perfectly in keeping with the character-driven storytelling of BCSD and was sorta of hinted at but not really explored or developed in the episode. Another big problem for me is that the characters in this episode simply don't speak, behave or act like we established in the series. The comedy tone is back to the 70's corny humor and all nuance and carefully constructed points of view are simply tossed out the window as each character does whatever the creative team behind it wanted the character to do in each scene, as opposed to what THAT character, as established WOULD have done in each scene. Nowhere is this more horrifically blatant than in the Velma/Daphne storyline. We had already established Velma's dislike/indifference to video games in the, admittedly, lackluster (in execution) "Protein Titans" episode. Velma doesn't think video games are worth wasting time on. This goes back to her views all the way in "Party like its 1889" when she dismisses the costume mystery party as a waste of time because they should be using their problem solving skills to really do good in the world and help people. It's consistent with her character. But they makers of this episode just thought it would be HILARIOUS to suddenly give Velma a "video game addiction" that destroyed her childhood (out of nowhere) and literally left permanent physical deformities on her body. I, personally, found this sick and distasteful. Video game addiction is actually a very real, serious condition and nothing to make light of. It's a VERY serious problem in many parts of the world, especially in places like South Korea. Here's a entry for it from a medical website. Look it up. It's real and ruins people's lives. www.addictionrecov.org/Addictions/?AID=45To casually give Velma this problem makes no sense for the Velma we carefully developed over two seasons. It's just NOT built into her character. But even worse, perhaps the worst thing I've ever seen someone jam into BCSD, is the moment when Daphne, OUR big-hearted, empathetic, loving, creative, funny, kind Daphne, wickedly TAUNTS Velma to give into her dangerous, damaging addiction just to win a video game. She has a malicious look on her face, smirking as she waves tokens in front of Velma, who practically begs her to stop. This is EXCTLY the same as if Daphne waved a bag of heroin in front of a junkie and coaxed them into giving in, giving up and just taking it (and possibly destroying their life again) - so they could beat a damn video game and unmask a rodent. It's sick. It's disgusting. It's inhumane - and it's NOT the character AT ALL that we established. I wouldn't show this episodes to children. It's cruel and evil and manipulative. The others don't even step in and protect Velma. I am ashamed of this scene and this episode because of this moment (even though I fought against it as hard as possible). Either way, its supposed to be Shaggy's story and the solution to beating the game should have come from him or Scooby, resolving the conflict that I thought should have been driving the story from the beginning. Scooby really believing that once Shaggy gets the stuffed animal, he will no longer need Scooby, but since Scooby loves Shaggy so much he will use all his skills and four legs and tails to beat the video game, solve the mystery and win Shaggy the toy. Then, Shaggy realizes that he already won the the best prize of all: Scooby Doo. Maybe Scooby reminded him of that childhood prize, but he's come to mean so much more and is his best friend. He no longer needs the stuffed animal and he gives it to the little girl. That would have been a nice clean arc for the story and NOT made Daphne become this evil, psychotic sadist taunting an addict to throw away their hard earned sobriety for no reason. I'm sorry, I simply cannot get around the horrible moral implications of this episode and the completely off-model and off-tone execution of the story and characters. I wrote a very angry email when I first heard about all of this and was, as usual, ignored. I can't believe WB allowed this to make it to the screen. I know there are so many who HATE a lot of BCSD and lots of MY work on it, as well. I think I'm entitled to be critical of the show once in a while too and "Pizza o Possum" is just a wrong, sad ending to what could have, should have - been a great series. People are always entitled to their opinions and I'm glad whoever liked this one enjoyed it. I am just not one of them for the reasons stated above. Best, JCB
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Post by jcb on Nov 11, 2017 14:30:38 GMT -5
On the whole I liked the series, there were some really stand-out episodes, now I didn't enjoy all of them but that's just how these things go. There were some clever and subtle references to earlier shows and tropes within the gang as well as some novel stories that will stand the test of time. We won't know what would have happened had WB and CN had the courage to trust the people they hired but we have what we have. For me there were some issues which marred my enjoyment of the show, namely the characters of Daphne, Velma and the general lack of 'gang'. Velma, so often butt of the joke in the episodes, was for me the lest likeable of all of the characters. There was just no warmth or empathy in the character. Was it Micucci's dryer and less 'warm' delivery of the lines that over egged this aspect? I don't know. It seemed that she was barely tolerated by the rest and was only there to solve mysteries for them and that is at times reflected in the interaction between them. Daphne, her 'obsession of the week' with what at times appeared to be borderline ADD. Whilst her obsession was occasionally a novel deus ex machina it was more often that not simply annoying and distracted from the episodes. In many ways she is the 'loose cannon' of the show, easily derailing and distracting the writing as her proclivities of the moment are serviced and justified. The gang. At times it was just like 4 random individuals and a dog in a van going someplace with no connection between them, no reason for them to be together, no chemistry between them. Now this isn't the bulk of the show, but to me these weren't just one-offs in a episode but kept popping up in episode after episode to a greater or lesser degree, your mileage may vary. One of the aims of Be Cool was to try something different, and it was successful, but at times I think they tried too hard. This is a very fair and reasonable criticism. Always appreciate your honestly and integrity, russm.
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Post by jcb on Nov 3, 2017 20:01:49 GMT -5
I got one question: What was the other episode where the gang ended up in jail, and from what Scooby series? What's New Scooby Doo and SD:MI are both times they have ended up in police custody. They also ended up in "Forest Jail" in the Viking Ghost Camping BCSD episode (whatever it was called).
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Post by jcb on Oct 25, 2017 15:37:10 GMT -5
That was the original goal for the episode - to create a strong, character-driven story about "pointlessness," but they changed the original intention and removed the whole, first "strong, character-driven story" part. Further viewings will not help much, but some people seem to enjoy it just fine, which is great, I guess. I never want anyone to HATE any episodes, but I am biased, personally, for and against certain eps. Let's see how Pat 6 3/4 works goes for you, as it was changed even more drastically. Unfortunately part 1 didn't give me the incentive to watch part 2. I think it was shown straight after but didn't feel like carrying on watching after seeing part 1. It's on my PVR so I'll watch it eventually. Decided to take my mother to hospital to get her knees x-rayed instead. All in all it needed more raccoons. Raccoons are the cowbell of animation.
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Post by jcb on Oct 25, 2017 10:52:01 GMT -5
Just caught Professor Huh part 1. Bizarre and made little to no sense on first viewing. That was the original goal for the episode - to create a strong, character-driven story about "pointlessness," but they changed the original intention and removed the whole, first "strong, character-driven story" part. Further viewings will not help much, but some people seem to enjoy it just fine, which is great, I guess. I never want anyone to HATE any episodes, but I am biased, personally, for and against certain eps. Let's see how Pat 6 3/4 works goes for you, as it was changed even more drastically.
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Post by jcb on Oct 20, 2017 14:38:45 GMT -5
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Review
Oct 18, 2017 21:34:10 GMT -5
Post by jcb on Oct 18, 2017 21:34:10 GMT -5
Normally I'm not into this show, but since I love Halloween, I thought I'd give this episode a shot. It had some fun moments, but the mystery was pretty easy for me to figure out. (At this rate, I should join the Mystery Inc. team as well!) But what was with the "old film" effect during the musical chase scene? Haha. Right? When I first saw that, I was totally confused, as well. I still am. It's certainly not suggested in the script. I guess I could ask Zac what he had in mind for that but, honestly, I don't really care that much at this point. In fact, I wish THAT was the most puzzling change they made to an episode. It doesn't bother me as much as baffle me.
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Post by jcb on Oct 12, 2017 19:34:57 GMT -5
Pizza O'Possum is a Chuck E. Cheese parody, why not release the synopsis for Half-Beard too? One thing that just struck me is the '11 minute' part. Are they just cutting the show or is Barry running out of script? Either way, I'd rather like to see the episodes fully developed than just summarized into a short clip. Here's the story on the 11 minute eps: In considering options for a potential third season, WB wanted to experiment with turning BCSD into a two 11 minute episodes series like the majority of animated comedy shows. I was told to watch a Scooby Doo parody episode of TTG as an "example" of how it could be done. I argued that it's easy to do a one-off parody of the tropes of Scooby Doo in 11 minutes, especially if you're not asking the audience to actually invest anything emotionally into the characters or outcome, but there's far to much to service in a Scooby Doo episode and, especially, in a BCSD episode, where we now have to service five, fully developed main characters and their individual arcs, a mystery story, suspects and secondary characters, etc, to accomplish anything satisfying in 11 minutes. Zac and I discussed some interesting, radical approaches to making an 11 minute version of the show by focusing on part of a typical Scooby story, taking for granted that the audience understands the basic structure well enough, that they would get, contextually, where in a Scooby story we were. I was far from out of ideas. In the end, the 11 minutes were handed to one of the directors to write and direct, himself right before he took over the entire series. He ended up coming to me to help work on the second 11 minute ep, but the pizza one, I had nothing to do with at all apart from suggesting some overall character-driven plot ideas for Shaggy and Scooby that were only partly executed. I, personally, don't count these episodes as BCSD "canon" or part of the series at all. As always, just my biased opinion. I hope everybody loves them.
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Post by jcb on Oct 11, 2017 16:12:57 GMT -5
Rightinthetockles, I think we have to keep in mind that Scooby is a kids show, so it kind of makes sense that it would be written as such. I found BCSD to be very funny and the writing was great! What is your favorite Scooby series? I can't choose an overall favorite, while some series are better than others I think they do well in their own merits; and that's what really counts. If I were to make a favorites list though Be Cool would be near if not the bottom, and if you'll hear me out you might just see it too. Jon Colton Barry is a talented writer, and his work on Phineas and Ferb is no doubt very important to entertainment. But what separates the genius of Phineas and Ferb and the confusion of Be Cool is how the comedy and narrative aspects are blended. The narrative in Phineas and Ferb is about learning and how learning helps us mature (or helps your mind be erased by your own pet). In the movie this was done with making Perry's side-story which was previously established and forms it into an actual plot driver. In the case of Be Cool, when the time does come for narrative, characters are pulled seemingly from nowhere and there isn't any buildup. I can't feel anything for Fred when he lets his dad take the Mystery Machine because Professor Huh is has no previous establishment; I as a viewer have no connection so I can't be immersed into the story. Phineas and Ferb had a colossally larger writing team, but you don't necessarily need a squad of authors to make a flowing story next to a quick paced comedy. It's probobly not entirely Barry's fault and I certainly wouldn't blame someone; but the connection to humor and plot clearly needed improvement. When I refer to "childish writing", I don't mean the demographic of the viewers; I mean that Be Cool could have been tons better than it was if it was taken a bit more seriously. Yes, Scooby Doo is a kids show, but that doesn't mean I give it a handicap when I critique it on lazy writes. Scooby Doo is also Scooby Doo, and I believe such a big name deserves better. Absolutely fair and thoughtful opinions. If what we attempted on BCSD didn't work for you, I understand. Clearly, you are not alone. If you found the whole gang better, more well rounded and dimensional characters whom you really knew, understood and cared about in other SD series, I'll admit I'm surprised, but, again, the beauty of this world is the variety of perspectives. We went for something bold and different while still trying to remain true to the DNA of classic SD. Whether we failed or succeeded, I'm proud of the attempt and what we were able to achieve under not always ideal circumstances. I hope future SD writers will, at least, take note of the REASON we approached the show the way we did and service the characters, while moving the property forward instead of backwards. xo
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Post by jcb on Oct 7, 2017 12:08:28 GMT -5
They may have made some changes in voice record, but here are his lines directly from the script:
#1 "Make your plans, decorate this room. / All you do is gild your tomb. / At this feast, under pale full moon. / You shall meet untimely doom! "
#2 "Some call me fool / But ’tis plain to see / True fools are those who / Think they’ve escaped me. "
#3 (during stand up scene) "A pox upon your filthy heads / Today you live but soon you will be- "
#4 (during stand up scene) "Well, er, uh- (actually trying) A chicken came upon a road / and dare to cross it did- "
#5 "You flail and fuss and play pretend / To petty matters you attend / But still you fail to comprehend... The jester lands on the dais table. THUNK! JESTER (CONT’D) (directly to king) Today your reign comes to its END!"
#6 "You simpletons fail to learn / you’ll never- "
Hope that helps. JCB
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Post by jcb on Oct 6, 2017 19:39:29 GMT -5
If anyone of you Scooby-Doo fans out there agrees with me when you read what I am writing, please make a small comment. Because I really want to know if there are more fans out there who thinks like me. Please, just you people who likes and agrees, not dislike and disagree. I like the art style of Be Cool. For me it's not weird or ugly. The characters are cute and nice. I like the hands, the eyes and everything. The guy's legs looks a little funny with the knees and Fred looks a little funny with the big upper part. But it's supposed to look a little "silly". I really like them a lot! Every one of the gang! They look nice, kind and even hot sometimes.  I dont compare with other series styles because it's different and each of every one style is awesome in it's own way. I like all styles. Be cool scooby-doo is amazing! I hope there are more like me out there who thinks this way too. I also wanted to say that I really like the landscapes in be cool. I really like the forest with all the trees in worst case scenario. It gives a cozy and beautiful feeling of a forest and nature. I also like the farm landscape in eating crow. Cornfields ar nice, and I like the dark cloudy sky too. There are so many nice enviroments in this show. Last out, feel free to comment a positive comment about my thoughts or something about the show's art that you like. We all are familliar with the negative thoughts about the show's design. Now I want to shine a positive light on the show instead. Peter Hey Peter - thanks for the nice comments regarding the art. I know a lot o people have problems with it, but as russ mentioned above, it really DID have to be pushed in a more cartoony direction for the tone to work. Could there have been OTHER cartoony styles that may have worked, as well? Maybe. This one worked well, though, for what we were doing. I found the gang very expressive and human. We could do so much with them from being very broad and silly, to being very real and emotional. We could get a lot of great acting out of them - more so than most other versions of SD. And, yes, a group of very talented artists created beautiful environments, backgrounds and effects for the show, giving each episode a unique feel, while retaining a coherent visual style. Again, thank yo. It's nice to see someone bring attention to the beautiful work of the BCSD visual crew.
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Post by jcb on Oct 4, 2017 9:58:15 GMT -5
The problem is virtually every single iteration of SD DOES try something new and the fans scream bloody murder. Maybe instead, the Scooby team could try and be more like the classics it harkens back to, maybe even re-define the classics? That's pretty much exactly what BCSD tried to do. Again, the problem is that, after 47 years of SD, everyone has a different idea of what SD "is." You get a lot of "If it ain't broke..." kinda comments. One might ask why SD NEEDS redefining? What parts SHOULD be changed? Believe me, I've interacted with SD fans long enough to know that virtually NONE of them agree on what the perfect SD series wold be like. On the other side, you have WB, who is very protective of their beloved franchise and is scared to take too many big chances - and rightfully so. The more MOR, typical SD DVD movies they can pump out, the better. They THINK they want each new series to try something cool and risky, but then they get nervous when you actually do that. That said, I appreciate how far they allowed us to go with BCSD. We took some big chances and, for the most part, those that gave it a chance, really enjoyed it - if they could find it.
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