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Post by scoobylover on Jul 8, 2017 13:05:10 GMT -5
jcb need some background infos about all the other season 2 episodes. I beg you. Its just soo interesting. You havent said anything bout Naughty or Ice either )
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Post by jcb on Jul 8, 2017 14:31:50 GMT -5
Sorry,, I can't five out too much info until it's officially announced. There's way too many more season 2 eps to describe.
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Post by scoobylover on Jul 8, 2017 17:41:51 GMT -5
Sorry,, I can't five out too much info until it's officially announced. There's way too many more season 2 eps to describe. I meant the ones that have already aired.
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Post by Onion on Jul 8, 2017 22:12:22 GMT -5
Sorry,, I can't five out too much info until it's officially announced. There's way too many more season 2 eps to describe. well, it's very interesting to hear about what you originally intended, vs what the studio ended up changing in the episodes. Did this ever happen back in season 1 as well?
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Post by Ark on Jul 8, 2017 22:26:51 GMT -5
I seem to recall an episode from an earlier Scooby series having done the "possessed Mystery Machine" thing, or was that just my imagination? WNSD "It's Mean, It's Green, It's the Mystery Machine"
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Post by somebody-doo on Jul 9, 2017 9:09:53 GMT -5
Added Upsetting Shorts.
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Post by scoobylover on Jul 9, 2017 11:29:23 GMT -5
Sounds very interesting. Retirement home in Florida yaaas such a classic location.
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Post by somebody-doo on Jul 10, 2017 9:06:10 GMT -5
Added Junkyard Dogs
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Post by jcb on Jul 10, 2017 9:42:16 GMT -5
Sorry,, I can't five out too much info until it's officially announced. There's way too many more season 2 eps to describe. well, it's very interesting to hear about what you originally intended, vs what the studio ended up changing in the episodes. Did this ever happen back in season 1 as well? If you have any questions about any of the aired episodes that I'm allowed to answer, I'd be happy to do so. Also, I see that some of my grumpy rants from this forum have been posted on Reddit and Twitter other places, which probably isn't a good thing. Everything I said was the truth, however.
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Post by Onion on Jul 10, 2017 10:19:44 GMT -5
New episodes are starting back up in Australia! I'll update this every time a new one is announced. American Goth: Shaggy is surprised to see that his childhood first crush has become a Goth. Embarrassed that he hasn't changed at all, Shaggy attends a Goth party with the gang, allowing himself to become initiated into the Goth culture. Omelettes are Forever: The gang gets caught up in international espionage and intrigue when they cross paths with British secret agent, Jenny Vex. They must help her complete her dangerous mission of stopping an evil mercenary called Minus from killing breakfast. Ghost in the Mystery Machine: Fred's worst nightmare comes true when an evil spirit possesses the Mystery Machine and turns his beloved van into an unrelenting monster out to destroy him and the gang before they can solve the mystery. Naughty or Ice: Daphne brings the gang to a fancy Ice Hotel co-owned by her family, where a new exhibit of ice age artefacts is opening. Things heat up, however, when a frozen Ice Man thaws out and goes on a rampage inside the hotel. Night of the Upsetting Shorts: The gang heads to Shaggy's beloved grandmother's Florida retirement home, where they learn a crazed Ape Man has been frightening the elderly residents. In order to lessen Shaggy's worry that he doesn't give his Grammy enough bragging rights, the gang pretends Shaggy is their leader and Daphne, his adoring girlfriend, inadvertently putting more pressure on Shaggy to solve the mystery of the Ape Man - who, as it turns out, is less horrifying than the shorts Fred decided to wear to beat the Florida heat. Junkyard Dogs Scooby-Dop runs into an old kennel mate from the rescue shelter, Axel, who is now a state-of-the-art, highly trained K-9 police dog. Axel's patronizing attitude towards Scooby makes him and Shaggy determined to be the ones who solve the mystery of the Trash Monster that's been attacking locals at the garbage dump. Meanwhile, in an attempt to better understand Fred, Daphne "becomes" Fred for the day, much to Fred's delight - at first. I am excited for all of these episodes, they all sound amazing. i think the best one may be Junkyard Dogs, because i'm interested in how scooby's rivalry with his dog will work
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Post by jcb on Jul 10, 2017 16:01:36 GMT -5
What you're getting with the last half or last 3/4 of season 2 are episodes where I'm experimenting with many of the interesting/strange/risky/character-oriented things I always wanted to do with BCSD (since day one), knowing by that point that we wouldn't be getting a third season, so it was going to be my only chance to try new stuff. There's a lot of messing with the characters, building organic over-arcing story ideas, calling back characters and themes, exploring dynamics, trying to place stories in other time periods, etc. Just tying to balance the difficult political aspects with pushing the creative aspect in any direction I wanted to go. As always with that kind of stuff, some of it will work, some won't. But playing it safe is always failure in my book and I'm pleased to say that I stand by MY work - what happened to it after it was taken out of my control is another matter.
Plus, Zac had left by the midway of season 2 and I was immediately taken out of the loop once the scripts were done, so the story boarders and directors could rewrite anything without consulting with me about what the intent was and how a scene or a line was put there specifically to build an arc or set up plot pint - or reveal character.Also, I wasn't allowed to be there for voice records, so I didn't get some very specific reads that I needed to give the scenes the right emotional context. The actors and the directors are brilliant and by second season, they really understood the show, but it doesn't matter HOW talented you are if you don't understand the context of the lines you're reading or how they fit in with the over-all plot or arc of the episode or series. I was slowly evolving and growing the charactered certain moments were pivotal to their evolution, but no one knew and they were thrown away, changed or read with the wrong intention - which was very disappointing. Everything was working against those last episodes turning out right, so I'm actually surprised by the things that turned out well.
There are a bunch of GREAT ideas in those episodes, a lot of them didn't get ruined any more than some of the early season 1 eps and I had a LOT of fun writing those episodes. Kyle Stafford and I were rolling on there floor laughing writing 'Upsetting Shorts." Unfortunately, they designed the shorts as r"egular shorts," so the entire "upsetting" part doesn't read visually. Things like that are crazy-making because they're so easily fixed - if they just ran the designs and animatics by me so I could make the right changes, they could have been perfect. There's still SO much fun in these episodes. Just sit back and let the silliness wash over you. A couple are, for me, destroyed beyond hope. I want to weep at "Goth" and "Ice" and especially the two 11 minutes and 2-part series finale. They should have trusted me/us. These could have been the funniest Scooby episodes of all time. Season 2 even had a loose over arcing story that called back characters and elements from season 1. It was all very well thought out and detailed. But all that was lost in the process once they took me out of the post-scripted process. No one knew/saw the big picture or understood what the intentions, so they did the best they could - without having a chance of getting it right.
But, also, those that think these eps sound terrible, I can understand it. BCCD is not for everyone and every episode of BCSD is not for everyone. We try lots of different things and take lots of chances. I certainly WANT people tp like it, but I can only try to please myself, in the end. I was just throwing up my hands and having fun messing with the characters, show and formula and pushing the storytelling as far as I could. I didn't want to (jump OVER)the shark. I was having fun finding the biggest shark in the ocean, jabbing it with a stick and jumping RIGHT INTO it's gaping, open jaws. Not to ruin the show, but to take chances and try something new. There are still SO many character stories I want to tell with this iteration of the gang.
Zac and I were just talking about this the other day while we were working on our new show (it's gone be SOOO good). We were, like, "If they didn't care and just planned o burying the show, why even bother to give us notes and force us to change stuff Why not just let us make the show how we wanted? We'd already done 48-50 epiodosdes. Spite? It makes no sense. Eioither way, you guys might hate the or love them - usually people seem to like some parts of episodes, but not others ("I loved the location and the monster, but the Daphne thing got old, but Fred was funny with the thing and the Scooby scene was classics tc"). There's SO much to service in one of these episodes, that it's virtually impossible under the conditions they were made to get everything executed to my satisfaction.
Hope you guys like th new eps!
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Post by Onion on Jul 10, 2017 17:20:44 GMT -5
What you're getting with the last half or last 3/4 of season 2 are episodes where I'm experimenting with many of the interesting/strange/risky/character-oriented things I always wanted to do with BCSD (since day one), knowing by that point that we wouldn't be getting a third season, so it was going to be my only chance to try new stuff. There's a lot of messing with the characters, building organic over-arcing story ideas, calling back characters and themes, exploring dynamics, trying to place stories in other time periods, etc. Just tying to balance the difficult political aspects with pushing the creative aspect in any direction I wanted to go. As always with that kind of stuff, some of it will work, some won't. But playing it safe is always failure in my book and I'm pleased to say that I stand by MY work - what happened to it after it was taken out of my control is another matter. Plus, Zac had left by the midway of season 2 and I was immediately taken out of the loop once the scripts were done, so the story boarders and directors could rewrite anything without consulting with me about what the intent was and how a scene or a line was put there specifically to build an arc or set up plot pint - or reveal character.Also, I wasn't allowed to be there for voice records, so I didn't get some very specific reads that I needed to give the scenes the right emotional context. The actors and the directors are brilliant and by second season, they really understood the show, but it doesn't matter HOW talented you are if you don't understand the context of the lines you're reading or how they fit in with the over-all plot or arc of the episode or series. I was slowly evolving and growing the charactered certain moments were pivotal to their evolution, but no one knew and they were thrown away, changed or read with the wrong intention - which was very disappointing. Everything was working against those last episodes turning out right, so I'm actually surprised by the things that turned out well. There are a bunch of GREAT ideas in those episodes, a lot of them didn't get ruined any more than some of the early season 1 eps and I had a LOT of fun writing those episodes. Kyle Stafford and I were rolling on there floor laughing writing 'Upsetting Shorts." Unfortunately, they designed the shorts as r"egular shorts," so the entire "upsetting" part doesn't read visually. Things like that are crazy-making because they're so easily fixed - if they just ran the designs and animatics by me so I could make the right changes, they could have been perfect. There's still SO much fun in these episodes. Just sit back and let the silliness wash over you. A couple are, for me, destroyed beyond hope. I want to weep at "Goth" and "Ice" and especially the two 11 minutes and 2-part series finale. They should have trusted me/us. These could have been the funniest Scooby episodes of all time. Season 2 even had a loose over arcing story that called back characters and elements from season 1. It was all very well thought out and detailed. But all that was lost in the process once they took me out of the post-scripted process. No one knew/saw the big picture or understood what the intentions, so they did the best they could - without having a chance of getting it right. But, also, those that think these eps sound terrible, I can understand it. BCCD is not for everyone and every episode of BCSD is not for everyone. We try lots of different things and take lots of chances. I certainly WANT people tp like it, but I can only try to please myself, in the end. I was just throwing up my hands and having fun messing with the characters, show and formula and pushing the storytelling as far as I could. I didn't want to (jump OVER)the shark. I was having fun finding the biggest shark in the ocean, jabbing it with a stick and jumping RIGHT INTO it's gaping, open jaws. Not to ruin the show, but to take chances and try something new. There are still SO many character stories I want to tell with this iteration of the gang. Zac and I were just talking about this the other day while we were working on our new show (it's gone be SOOO good). We were, like, "If they didn't care and just planned o burying the show, why even bother to give us notes and force us to change stuff Why not just let us make the show how we wanted? We'd already done 48-50 epiodosdes. Spite? It makes no sense. Eioither way, you guys might hate the or love them - usually people seem to like some parts of episodes, but not others ("I loved the location and the monster, but the Daphne thing got old, but Fred was funny with the thing and the Scooby scene was classics tc"). There's SO much to service in one of these episodes, that it's virtually impossible under the conditions they were made to get everything executed to my satisfaction. Hope you guys like th new eps! After American Goth and Naughty or Ice air, can you tell us why you hate the changes made to them so much?
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Post by somebody-doo on Jul 11, 2017 10:42:18 GMT -5
Added a new one.
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Post by jcb on Jul 11, 2017 12:20:27 GMT -5
What you're getting with the last half or last 3/4 of season 2 are episodes where I'm experimenting with many of the interesting/strange/risky/character-oriented things I always wanted to do with BCSD (since day one), knowing by that point that we wouldn't be getting a third season, so it was going to be my only chance to try new stuff. There's a lot of messing with the characters, building organic over-arcing story ideas, calling back characters and themes, exploring dynamics, trying to place stories in other time periods, etc. Just tying to balance the difficult political aspects with pushing the creative aspect in any direction I wanted to go. As always with that kind of stuff, some of it will work, some won't. But playing it safe is always failure in my book and I'm pleased to say that I stand by MY work - what happened to it after it was taken out of my control is another matter. Plus, Zac had left by the midway of season 2 and I was immediately taken out of the loop once the scripts were done, so the story boarders and directors could rewrite anything without consulting with me about what the intent was and how a scene or a line was put there specifically to build an arc or set up plot pint - or reveal character.Also, I wasn't allowed to be there for voice records, so I didn't get some very specific reads that I needed to give the scenes the right emotional context. The actors and the directors are brilliant and by second season, they really understood the show, but it doesn't matter HOW talented you are if you don't understand the context of the lines you're reading or how they fit in with the over-all plot or arc of the episode or series. I was slowly evolving and growing the charactered certain moments were pivotal to their evolution, but no one knew and they were thrown away, changed or read with the wrong intention - which was very disappointing. Everything was working against those last episodes turning out right, so I'm actually surprised by the things that turned out well. There are a bunch of GREAT ideas in those episodes, a lot of them didn't get ruined any more than some of the early season 1 eps and I had a LOT of fun writing those episodes. Kyle Stafford and I were rolling on there floor laughing writing 'Upsetting Shorts." Unfortunately, they designed the shorts as r"egular shorts," so the entire "upsetting" part doesn't read visually. Things like that are crazy-making because they're so easily fixed - if they just ran the designs and animatics by me so I could make the right changes, they could have been perfect. There's still SO much fun in these episodes. Just sit back and let the silliness wash over you. A couple are, for me, destroyed beyond hope. I want to weep at "Goth" and "Ice" and especially the two 11 minutes and 2-part series finale. They should have trusted me/us. These could have been the funniest Scooby episodes of all time. Season 2 even had a loose over arcing story that called back characters and elements from season 1. It was all very well thought out and detailed. But all that was lost in the process once they took me out of the post-scripted process. No one knew/saw the big picture or understood what the intentions, so they did the best they could - without having a chance of getting it right. But, also, those that think these eps sound terrible, I can understand it. BCCD is not for everyone and every episode of BCSD is not for everyone. We try lots of different things and take lots of chances. I certainly WANT people tp like it, but I can only try to please myself, in the end. I was just throwing up my hands and having fun messing with the characters, show and formula and pushing the storytelling as far as I could. I didn't want to (jump OVER)the shark. I was having fun finding the biggest shark in the ocean, jabbing it with a stick and jumping RIGHT INTO it's gaping, open jaws. Not to ruin the show, but to take chances and try something new. There are still SO many character stories I want to tell with this iteration of the gang. Zac and I were just talking about this the other day while we were working on our new show (it's gone be SOOO good). We were, like, "If they didn't care and just planned o burying the show, why even bother to give us notes and force us to change stuff Why not just let us make the show how we wanted? We'd already done 48-50 epiodosdes. Spite? It makes no sense. Eioither way, you guys might hate the or love them - usually people seem to like some parts of episodes, but not others ("I loved the location and the monster, but the Daphne thing got old, but Fred was funny with the thing and the Scooby scene was classics tc"). There's SO much to service in one of these episodes, that it's virtually impossible under the conditions they were made to get everything executed to my satisfaction. Hope you guys like th new eps! After American Goth and Naughty or Ice air, can you tell us why you hate the changes made to them so much? I could tel you, but unless you could have been there during the writing process when we were running around my office acting out parts and coming p with funny character traits, etc, you could never understand what SHOULD have been there nd how funny it would have been. It's impossible to articulate how, cumulatively, from the smallest nuance of a line read to a complete rewrite of a main character arc all work together to ruin what could have been a great episode. Plus, as I've mentioned, they were rewritten by people who would never been hired by WB to write a script for BCSD - they were talented, funny storyboard artists and directors, but there's just no way they could rewrite entire main character arcs throughout an episode and capture the gang's comedic voices and emotional reactions correctly. Its just too hard - even for veteran writers.
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Post by scoobylover on Jul 12, 2017 12:13:32 GMT -5
Salem based episode yaaay. Only 3 left... exciting
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